generated from mathias/template-go-web
feat(stuck): stuck-state pipeline overlay (cad-atlas#11)
Consumes mathias/cad#14's cad-stuck query directly — cad's app/domain packages are public Go modules, so this reuses the exact tested classification logic (import, not re-implementation) rather than duplicating the taxonomy across two repos. ApplyStuckOverlay (internal/atlas/stuck.go, fixture-tested) maps each finding's category onto the existing 9-stage pipeline: armed_never_fired to the human dispatch gate, claimed_never_ran/ceiling_hit/refire_loop/ near_attempt_cap to the one Execute stage (there is no separate Claim stage), done_not_closed to the loop-back stage. Adds a StuckCount/ AwaitingCount badge per stage plus one Node per finding, linking out to the underlying issue/comment — read-only, no controls, matching cad#14's own constraint. Two visual classes, kept deliberately distinct per the issue's own framing: a coral 'N stuck' badge (needs intervention) vs a green 'N awaiting' badge (a functioning control waiting on a human) — done_not_closed can never render as a bottleneck. Verified against the live estate: STAGE 05 shows 2 stuck (cobalt-dingo#30 ceiling_hit, cad-atlas#10 near_attempt_cap), STAGE 08 shows 5 awaiting (cobalt-dingo #3/#7/#12/#16/#19 done_not_closed) — screenshotted via a koala k3s Playwright job against a live-token server, matching cad#14's own proven query output exactly. go.mod: added git.d-ma.be/mathias/cad v0.10.0 (app/domain/adapters-gitearead only — no mcp-chassis pulled in, that's only imported by cad's own cmd/cad). Dockerfile: added the same GOPRIVATE/insteadOf fetch config mathias/cad's own Dockerfile uses, now needed for this new private-module dependency. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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@@ -42,7 +42,13 @@ type Stage struct {
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Generate string `json:"generate,omitempty"`
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TransLabel string `json:"trans_label,omitempty"`
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Trans string `json:"trans,omitempty"`
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Nodes []Node `json:"nodes"`
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// StuckCount/AwaitingCount are set by ApplyStuckOverlay (cad-atlas#11) on
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// stages marked `"generate":"stuck-badges"` — the two visual classes the
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// issue asks for kept as separate counts so a functioning control
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// (awaiting human) can never be rendered as a bottleneck (stuck).
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StuckCount int `json:"stuck_count,omitempty"`
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AwaitingCount int `json:"awaiting_count,omitempty"`
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Nodes []Node `json:"nodes"`
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}
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// Atlas is the full data model the frontend renders.
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