feat(brain): surface an aging review queue in brain_context (#82)
brain_pending existed the whole time four real items sat unreviewed from 2026-04-23 to 2026-07-15. The tool was never the gap — nothing ever prompted anyone to call it. The system should be what remembers the queue exists. Option 2 from the issue: ride along with brain_context, which sessions already call, so noticing an aging note costs nobody a decision to go looking. No scheduled job, no ntfy wiring, nothing new to keep running. Threshold-gated at 14 days, and silent below it — a notice on every context call is one people learn to skip, which reproduces the original failure with extra steps. It reports the whole queue once it speaks: the threshold decides whether to talk, not what to count. It never promotes, rejects or reorders. Age is a reason to ask a human, not a verdict; an old note may be exactly right to promote once someone looks. A test asserts the queue is untouched and that the payload carries a hint rather than an action. An unreadable raw/ dir degrades to silence — brain_context is a hot path and must not fail because the review queue is broken. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01BeAp5LTscnz2W7Ubt4eJ6m
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package mcp
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import (
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"time"
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"github.com/mathiasbq/hyperguild/ingestion/internal/api"
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)
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// pendingNudgeThreshold is how old a raw/ note has to be before brain_context
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// mentions the queue. Two weeks: long enough that a note written this sprint
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// does not nag, short enough that four items cannot sit unnoticed for three
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// months again (#82).
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const pendingNudgeThreshold = 14 * 24 * time.Hour
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// PendingNudge is the in-session reminder that the promote/reject queue has
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// items waiting. It is advisory: a count, an age, and how to look.
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type PendingNudge struct {
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Pending int `json:"pending"` // everything in the queue
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Aging int `json:"aging"` // those past the threshold
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Oldest string `json:"oldest"` // filename of the oldest pending note
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OldestDays int `json:"oldest_days"` // its age, in whole days
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Hint string `json:"hint"`
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}
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// pendingNudge summarises the raw/ review queue, or returns nil when there is
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// nothing worth saying.
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//
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// The trigger is the missing half of the queue (#82): brain_pending has always
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// existed, and four real items still sat unreviewed from 2026-04-23 to
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// 2026-07-15 because nothing ever prompted anyone to call it. The system
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// should be what remembers the queue exists.
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//
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// Threshold-gated on purpose. A notice on every context call is one people
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// learn to skip, which reproduces the original failure with extra steps.
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//
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// It never promotes, rejects, or reorders anything. Age is a reason to ask a
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// human, not a verdict — an old note may be exactly right to promote once
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// someone finally looks at it.
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func pendingNudge(brainDir string, now time.Time, threshold time.Duration) *PendingNudge {
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pending, err := api.ListPending(brainDir)
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if err != nil || len(pending) == 0 {
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// brain_context is a hot path; a broken queue degrades to silence
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// rather than failing the call that asked for project context.
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return nil
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}
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var aging int
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var oldestName string
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var oldestAge time.Duration
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for _, p := range pending {
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created, perr := time.Parse(time.RFC3339, p.CreatedAt)
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if perr != nil {
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continue // an unparseable timestamp is not evidence of age
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}
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age := now.Sub(created)
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if age >= threshold {
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aging++
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}
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if age > oldestAge {
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oldestAge, oldestName = age, p.Filename
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}
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}
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if aging == 0 {
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return nil
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}
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return &PendingNudge{
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Pending: len(pending),
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Aging: aging,
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Oldest: oldestName,
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OldestDays: int(oldestAge.Hours() / 24),
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Hint: "call brain_pending to review; nothing is promoted or rejected automatically",
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}
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}
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