feat(skills): declare which surfaces each skill ships to
The repo distributes three ways — the Claude Code plugin, the symlinked library for Crush/Pi/OpenCode, and claude.ai, which has no fetch path at all — and treated every skill as belonging to all of them. claude.ai is not a fourth host to mirror: gitea-ci, playwright and web-shot have no shell and no cluster there, so a flat mirror installs skills that can never fire and degrades selection for the ones that can. Every SKILL.md now carries `surfaces:`, defaulting to [claude-code, library]; dream, own-the-task and grill-me add `chat`, matching what is actually installed on claude.ai today. Claude Code accepts the extra key — `claude plugin validate` passes and the skills still load. bin/check-surfaces validates values, not just presence, because the failure mode here is silent: a wrong surface removes a skill from a harness rather than erroring. install.sh links only skills whose surfaces include `library`, and a source that declares nothing at all is treated as foreign and linked as-is — Anthropic's official set has no reason to know this convention. doctor's missing-link check skips non-library skills for the same reason. Refs #29 Bump-Type: minor
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name: refactoring
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surfaces: [claude-code, library]
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description: Systematic refactoring methodology based on Martin Fowler's catalog. Apply during the REFACTOR phase of TDD, never while making code changes that modify behavior.
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---
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