Implements #5's decision. The hard part was #37's, not #5's: which skills need
an escalation rule? A hardcoded list rots, sniffing the prose for "does this
write anything" is unfalsifiable, and a frontmatter flag is the option #5
rejected wearing a hat.
So there is no acting set. Every skill answers the question, and a read-only one
answers it in a line. That turns an absence into a claim someone can disagree
with, which is the whole point — "this skill never hands back" is a design
decision worth stating, and today it was indistinguishable from nobody having
thought about it.
Eleven written here, all advisory or read-only, where the honest answer is short
and the value is in being specific rather than generic. `cognitive-load` stops
when the metric disagrees with the people reading the code, because that is
evidence about the metric. `test-design` stops when the tests are fine and the
design under test is what makes them awkward. `code-review` stops when the diff
is big enough that a review would be a skim, and says so rather than producing
confident coverage of a fraction.
The remaining thirty are the acting set — writes, dispatches, credentials,
releases — and each needs a rule someone thought about rather than a rote
paragraph, so they sit in bin/escalation-pending.txt. That list only shrinks,
and it is self-cleaning: a listed skill that HAS a section fails the gate, so an
exemption cannot outlive its reason. Mutation-verified both ways.
Six test cases including the stale-entry case, because an exemption for a skill
that no longer exists is how a gate quietly stops covering something.
Refs #37, closes the mechanism half
Bump-Type: minor
Seven skills carried a `## Mode 2 Routing Note` citing a routing pod ("Plan 6")
that does not exist. Several admitted in their own text that nothing about the
skill changes between modes — so it was roughly ten lines of context on every
load for zero behavioural effect. The content is not worthless, just not
per-skill: it now lives as one table in README.md, with the caveat that nothing
depends on it.
The related line inside the session_log sections stays, because that one does
motivate behaviour — but it no longer cites a component that has never shipped.
It now says what is true: pass-rate is what a future routing decision would be
based on, and a skill that never logs contributes no evidence either way.
While in README: the contributing steps were stale enough to fail CI for anyone
who followed them. They said to add a row to SKILLS_INDEX.md by hand — the table
is generated now, and `task check` fails on a hand-edited diff — and listed none
of the four frontmatter keys the gates require. Step 4 now names the
pressure-test bar from #19 rather than leaving it to be discovered.
Closes#36
Bump-Type: patch
Nine skills documented the payload. None named `session_id`, which is the
tool's only required field. So every documented call was one the tool rejects —
an agent following any of them either failed the call or invented an id, and
invented ids do not group, which means the pass-rate the /pass-rate endpoint
computes was being assembled from entries that cannot be joined.
Found by the #19 pressure test against `debug`, which invented
`debug-signed-artifact-missing-2026-08-29` and said so: "my three entries are
only groupable by luck of naming". The grep afterwards showed it was fleet-wide,
not a `debug` bug.
Also removed: `duration_ms: <wall-clock>` in eight of them. An agent does not
observe a clock. The same run omitted it "rather than fabricate", which is the
good outcome; the bad outcome is the run that fabricates, and a made-up number
in a metrics stream is worse than a missing one. It is an optional field and is
now simply absent.
bin/check-session-log gates both, with tests. This is exactly the case #19 has
in mind for a small tool over prose: the rule is a grep, so it should be a gate,
not a note asking people to remember.
Closes part of #36
Bump-Type: patch
Second half of #29. The index was hand-maintained and had already drifted
once: dream and experiment-spec shipped with no row, their rows lost to a
squash-merge after a directory reorg. bin/check-index caught that after the
fact; generating removes the class.
The curated summary and trigger move into each SKILL.md as `summary:` and
`use_when:`, carried over verbatim from the existing table rather than derived
from `description:` — description is a paragraph written for model selection,
and truncating it would have produced a worse table than the one it replaced.
Knowledge now lives once, next to the skill it describes, which is the argument
that made a hand-maintained index the wrong shape to begin with.
The table is written between markers, so the wiring docs, the relationships
tree and the trigger table below it are untouched — those are prose, not data.
Rows are alphabetical now; the conceptual grouping the old order carried lives
in the relationships tree, which is the better place for it. A fourth column
shows each skill's surfaces, which is what makes #29's field visible rather
than merely enforced.
bin/check-index and its test are deleted: a generated table cannot drift in
either direction, so `generate-index --check` subsumes both of its assertions.
Verified by mutation — deleting the tdd row turns `task check` red with
"SKILLS_INDEX.md is out of date".
Closes#29
Bump-Type: minor
The repo distributes three ways — the Claude Code plugin, the symlinked
library for Crush/Pi/OpenCode, and claude.ai, which has no fetch path at all —
and treated every skill as belonging to all of them. claude.ai is not a fourth
host to mirror: gitea-ci, playwright and web-shot have no shell and no cluster
there, so a flat mirror installs skills that can never fire and degrades
selection for the ones that can.
Every SKILL.md now carries `surfaces:`, defaulting to [claude-code, library];
dream, own-the-task and grill-me add `chat`, matching what is actually
installed on claude.ai today. Claude Code accepts the extra key —
`claude plugin validate` passes and the skills still load.
bin/check-surfaces validates values, not just presence, because the failure
mode here is silent: a wrong surface removes a skill from a harness rather than
erroring. install.sh links only skills whose surfaces include `library`, and a
source that declares nothing at all is treated as foreign and linked as-is —
Anthropic's official set has no reason to know this convention. doctor's
missing-link check skips non-library skills for the same reason.
Refs #29
Bump-Type: minor
Wraps mathias/cad#14's `cad stuck` query surface: five-phase diagnostic
order (re-derive the worklist, read issue comments FIRST, then Actions job
logs, separate infrastructure fault from task outcome, decide-or-say
DECISION-NEEDED), read-only by Iron Law — no dispatch, no label writes, no
issue close. Every diagnosis cites a locator; every operator-only call
surfaces as a structured DECISION NEEDED block instead of being decided for
them.
Built after cad#14 passed its live-estate acceptance test (7 real findings,
locators verified) — the skill is the ritual around a query already proven
to produce actionable rows, not a checklist with no input.
Bump-Type: minor
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>