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tapir/internal/progress/tracker.go
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mathiasandClaude Sonnet 5.5 c24573bd9f
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docs: state what the save timeout and a racing delete actually guarantee (#51, #37)
The tracker comment said 'never a stalled job'; each transition can wait up to the timeout.
The delete refusal is judged at the moment of the attempt. Found by the PR #58 review.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-03 21:32:14 +02:00

301 lines
9.2 KiB
Go

// Package progress tracks the phases of one upload job (ADR-035). A Tracker is the
// only writer of a job's progress: every transition is saved to the job's row and
// logged by the same call, so what the page shows and what the log says cannot
// disagree. The engines and the reconciler report through a Reporter carried in the
// context, so the Transcriber interface stays what it was.
package progress
import (
"context"
"log/slog"
"sync"
"time"
"git.d-ma.be/mathias/tapir/internal/domain"
"git.d-ma.be/mathias/tapir/internal/errkind"
)
// Planned is one phase of a job, declared up front so the page can show what is coming.
type Planned struct {
Key, Label string
}
// Reporter is what a long-running component reports to. Begin starts a phase (total
// is the number of countable units, 0 when there is no honest count), Advance says how
// many are done, Done closes the phase. Fail closes a phase that did not work while
// the job goes on (an engine that was down, the other one's text used instead) and
// says why in the log. Note is a log line for the operator that costs no write.
type Reporter interface {
Begin(key string, total int)
Advance(key string, done int)
Done(key string)
Fail(key string, err error)
Note(msg string, kv ...any)
}
// Sink is where a job's progress is persisted. Both calls are best effort: progress
// is for people, so a failed write is logged and never stops the job.
type Sink interface {
SaveProgress(ctx context.Context, steps []domain.ProgressStep, at time.Time) error
Beat(ctx context.Context, at time.Time) error
}
const (
defaultMinSave = 2 * time.Second
defaultSaveTimeout = 5 * time.Second
logAdvanceEach = time.Minute
)
// Option tunes a Tracker.
type Option func(*Tracker)
// WithClock fixes the clock, for tests.
func WithClock(now func() time.Time) Option { return func(t *Tracker) { t.now = now } }
// WithMinSave sets the least time between two saves caused by Advance alone. Begin,
// Done, Fail and Finish always save.
func WithMinSave(d time.Duration) Option { return func(t *Tracker) { t.minSave = d } }
// WithSaveTimeout bounds one save or heartbeat write. Progress is cosmetic, so a database
// that stops answering costs a dropped write rather than an unbounded stall. It is still a
// delay: saves run under the tracker's lock, which Begin and Advance (called by the engines)
// need, so each transition can wait up to this long, and a hung database slows a job by
// that much per call, out of the job's own time budget (#51). A dropped final save is not
// retried; the row keeps its last saved step.
func WithSaveTimeout(d time.Duration) Option { return func(t *Tracker) { t.saveTimeout = d } }
// Tracker implements Reporter for one job.
type Tracker struct {
ctx context.Context
sink Sink
log *slog.Logger
now func() time.Time
minSave time.Duration
saveTimeout time.Duration
mu sync.Mutex
steps []domain.ProgressStep
lastAdvanceSave time.Time
lastAdvanceLog time.Time
}
// NewTracker plans a job's phases. ctx is used for the saves, so it should outlive the
// job's own timeout: a job that timed out still gets its failure recorded.
func NewTracker(ctx context.Context, sink Sink, log *slog.Logger, plan []Planned, opts ...Option) *Tracker {
t := &Tracker{ctx: ctx, sink: sink, log: log, now: time.Now, minSave: defaultMinSave, saveTimeout: defaultSaveTimeout}
for _, o := range opts {
o(t)
}
for _, p := range plan {
t.steps = append(t.steps, domain.ProgressStep{Key: p.Key, Label: p.Label, State: domain.StepPending})
}
return t
}
// Start saves the plan, every phase pending.
func (t *Tracker) Start() {
t.mu.Lock()
defer t.mu.Unlock()
t.log.Info("job started", "steps", len(t.steps))
t.save()
}
// Begin implements Reporter.
func (t *Tracker) Begin(key string, total int) {
t.mu.Lock()
defer t.mu.Unlock()
s := t.find(key)
if s == nil {
return
}
s.State, s.StartedAt, s.FinishedAt, s.Done, s.Total = domain.StepRunning, t.now(), time.Time{}, 0, total
t.log.Info("step started", "step", key, "total", total)
t.save()
}
// Advance implements Reporter. The count is always kept; it is saved at most once per
// minimum interval and logged at most once a minute, so a counted phase does not turn
// into a write and a log line per unit.
func (t *Tracker) Advance(key string, done int) {
t.mu.Lock()
defer t.mu.Unlock()
s := t.find(key)
if s == nil {
return
}
s.Done = done
now := t.now()
if t.lastAdvanceLog.IsZero() || now.Sub(t.lastAdvanceLog) >= logAdvanceEach {
t.lastAdvanceLog = now
t.log.Info("step progress", "step", key, "done", done, "total", s.Total)
}
if t.lastAdvanceSave.IsZero() || now.Sub(t.lastAdvanceSave) >= t.minSave {
t.lastAdvanceSave = now
t.save()
}
}
// Done implements Reporter.
func (t *Tracker) Done(key string) {
t.mu.Lock()
defer t.mu.Unlock()
s := t.find(key)
if s == nil {
return
}
t.close(s, domain.StepDone)
t.log.Info("step finished", "step", key, "elapsed", s.FinishedAt.Sub(s.StartedAt))
t.save()
}
// Fail implements Reporter: one phase failed and the job carries on.
func (t *Tracker) Fail(key string, err error) {
t.mu.Lock()
defer t.mu.Unlock()
s := t.find(key)
if s == nil {
return
}
t.close(s, domain.StepFailed)
t.log.Warn("step failed", "step", key, "elapsed", s.FinishedAt.Sub(s.StartedAt), "kind", errkind.Of(err))
t.save()
}
// Note implements Reporter.
func (t *Tracker) Note(msg string, kv ...any) { t.log.Info(msg, kv...) }
// FailRunning marks the phase that was running as failed, because the whole job
// failed. What never started stays pending, which is what shows the user where the
// job stopped.
func (t *Tracker) FailRunning() {
t.mu.Lock()
defer t.mu.Unlock()
for i := range t.steps {
if t.steps[i].State == domain.StepRunning {
t.close(&t.steps[i], domain.StepFailed)
t.log.Warn("step failed", "step", t.steps[i].Key, "elapsed", t.steps[i].FinishedAt.Sub(t.steps[i].StartedAt))
}
}
t.save()
}
// Finish closes the job: a phase still running is done, a phase that never ran is
// skipped.
func (t *Tracker) Finish() {
t.mu.Lock()
defer t.mu.Unlock()
for i := range t.steps {
switch t.steps[i].State {
case domain.StepRunning:
t.close(&t.steps[i], domain.StepDone)
case domain.StepPending:
t.steps[i].State = domain.StepSkipped
}
}
t.log.Info("job finished")
t.save()
}
// Annotate attaches a short plain note to a phase and saves it at once. It is for a
// remark the reader should see although nothing failed. Durations and counts only: a note
// is shown on a page about a private recording.
func (t *Tracker) Annotate(key, note string) {
t.mu.Lock()
defer t.mu.Unlock()
s := t.find(key)
if s == nil {
return
}
s.Note = note
t.save()
}
// Heartbeat stamps the job's row every beatEvery and logs which phase is still running
// every stillEvery, until ctx ends. It runs on its own, independent of any engine call:
// a heartbeat that stopped means the process is gone, not that a request is slow.
func (t *Tracker) Heartbeat(ctx context.Context, beatEvery, stillEvery time.Duration) {
beat, still := time.NewTicker(beatEvery), time.NewTicker(stillEvery)
defer beat.Stop()
defer still.Stop()
for {
select {
case <-ctx.Done():
return
case <-beat.C:
beatCtx, cancel := context.WithTimeout(ctx, t.saveTimeout)
err := t.sink.Beat(beatCtx, t.now())
cancel()
if err != nil && ctx.Err() == nil {
t.log.Warn("progress: heartbeat not saved", "err", err)
}
case <-still.C:
t.logStill()
}
}
}
func (t *Tracker) logStill() {
t.mu.Lock()
defer t.mu.Unlock()
for _, s := range t.steps {
if s.State == domain.StepRunning {
t.log.Info("still running", "step", s.Key, "elapsed", t.now().Sub(s.StartedAt), "done", s.Done, "total", s.Total)
return
}
}
}
// close ends a phase. Callers hold t.mu.
func (t *Tracker) close(s *domain.ProgressStep, state domain.StepState) {
s.State, s.FinishedAt = state, t.now()
if s.StartedAt.IsZero() {
s.StartedAt = s.FinishedAt
}
}
// find returns the phase with this key, or nil. Callers hold t.mu.
func (t *Tracker) find(key string) *domain.ProgressStep {
for i := range t.steps {
if t.steps[i].Key == key {
return &t.steps[i]
}
}
return nil
}
// save persists a copy of the phases. Callers hold t.mu. A failed write is logged and
// dropped: progress is cosmetic and must never fail the job it describes.
func (t *Tracker) save() {
snapshot := append([]domain.ProgressStep(nil), t.steps...)
ctx, cancel := context.WithTimeout(t.ctx, t.saveTimeout)
defer cancel()
if err := t.sink.SaveProgress(ctx, snapshot, t.now()); err != nil && t.ctx.Err() == nil {
t.log.Warn("progress: not saved", "err", err)
}
}
type ctxKey struct{}
// With returns a context that carries r.
func With(ctx context.Context, r Reporter) context.Context {
return context.WithValue(ctx, ctxKey{}, r)
}
// From returns the Reporter carried by ctx, or one that does nothing, so a component
// can always report without checking whether anyone is listening.
func From(ctx context.Context) Reporter {
if r, ok := ctx.Value(ctxKey{}).(Reporter); ok {
return r
}
return noop{}
}
type noop struct{}
func (noop) Begin(string, int) {}
func (noop) Advance(string, int) {}
func (noop) Done(string) {}
func (noop) Fail(string, error) {}
func (noop) Note(string, ...any) {}